First-year buyers are getting burned here. Or the fact you can get the full Mortal Kombat 11 base game plus its first run of add-on characters and Aftermath for just $60. The math doesn’t really add up, and that’s if we compare it to Mortal Kombat 11 alone, with its full-length campaign and 25 combatants. Half a campaign, and three new characters-Fujin, Sheeva, and guest star RoboCop. I don’t usually spend a lot of time breaking down costs for video games, because the value proposition is different for everyone. It’s five chapters and around three hours, about half the length of Mortal Kombat 11 proper. If Shang Tsung wants to interrupt, let him.Īnd it pays off. What I love most about Mortal Kombat is it has the momentum of a dimestore thriller, a beach read full of superheroes beating the spines out of each other. Then again, Mortal Kombat loves contrived. Having Shang Tsung appear right after and stop Liu Kang and Raiden in their moment of triumph seemed contrived. But an expansion to the campaign? Who would even buy that? And if this were most any other fighting game, the answer would be “Nobody.” Nobody makes story-centric DLC for fighting games. When NetherRealm announced Aftermath-well, first of all I was stunned.
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